Snapshot 99
Fix buffer overflow in luasocket library
Fix illuminati symbols appearing when rescanning stamps
Remove 'r' record shortcut
Add tpt.record function
Recordings now go into recordings//, where timestamp is the time the recording was started. is returned by the tpt.record function. Each new recording starts the filenames over at 0 again.
Now uses luajit, which gives a 10-40% speed boost when running lua scripts.
Fix issue with molten STKM that could break the simulation and cause crashes
Change version number to 92.5
Snapshot 95
Fix newtonian gravity state transitions flashing
Snapshot 96
Change version number to 92.1
Use ip address instead of DNS temporarily
Snapshot 97
Use official DNS again
Fix undoing while unpaused setting .life incorrectly, breaking some saves
Snapshot 98
Fix crash with BOMB explosion
Add sim.takeSnapshot lua function
Snapshot 90
Turned off HSWC acts as insulator for HEAC
Fix FIGH spawning glitch: id:2165807
Fix -nan RFRG glitch
Snapshot 91
Remove useless debug print in !set
Authors fixes: fix duplication on loading/saving local saves that can cause saves to be slow to open
Attempt to fix crash when zooming in on signs
Fix ctrl+f shortcut not working with particle debugging enabled
Snapshot 92
Fix lack of circle EMBR in BOMB explosion
Fix RFRG description typo (use more common spelling)
Hide .tmp in HUD for RFRG and RFGL
Snapshot 93
Ensure air doesn't "leak" out of TTAN containers when loading stamps and saves
Hold shift when saving or loading stamps to not save / load pressure
Snapshot 94
Fix pressure in HUD
'enter' closes SaveIDMessage interface after uploading a save
Snapshot 86
Add logging inside saves which remembers which other saves material was taken from
Temporary ctrl+a shortcut for debugging this feature
Fix crash when attempting to save certain invalid signs
Snapshot 87
Fix tpt.parts issue that could read/write values from dead particles
Fix typo in PLUT description
POLO can now be made from PROT acceleration reaction
Source code refactoring: #include dependencies