1 В избранное 0 Ответвления 0

OSCHINA-MIRROR/qlslylq-UnityDesign

Присоединиться к Gitlife
Откройте для себя и примите участие в публичных проектах с открытым исходным кодом с участием более 10 миллионов разработчиков. Приватные репозитории также полностью бесплатны :)
Присоединиться бесплатно
В этом репозитории не указан файл с открытой лицензией (LICENSE). При использовании обратитесь к конкретному описанию проекта и его зависимостям в коде.
Клонировать/Скачать
UnityDesign.Editor.csproj 44 КБ
Копировать Редактировать Web IDE Исходные данные Просмотреть построчно История
qlslylq Отправлено 30.03.2019 11:59 a236336
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A88EDB6E-E450-53D0-CA1F-2AA38F8D29C8}</ProjectGuid>
<OutputType>Library</OutputType>
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile></TargetFrameworkProfile>
<CompilerResponseFile></CompilerResponseFile>
<UnityProjectGenerator>VSTU</UnityProjectGenerator>
<UnityProjectType>Editor:5</UnityProjectType>
<UnityBuildTarget>Android:13</UnityBuildTarget>
<UnityVersion>2018.2.2f1</UnityVersion>
<RootNamespace></RootNamespace>
<LangVersion>4</LangVersion>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_2_2;UNITY_2018_2;UNITY_2018;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_SUBSTANCE;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;ENABLE_SPATIALTRACKING;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_2_2;UNITY_2018_2;UNITY_2018;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_ANDROID;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_SUBSTANCE;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_EVENT_QUEUE;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VR;ENABLE_AR;ENABLE_SPATIALTRACKING;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_HAS_GOOGLEVR;UNITY_HAS_TANGO</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEditor.StandardEvents">
<HintPath>Library/ScriptAssemblies/UnityEditor.StandardEvents.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.PackageManagerUI.Editor">
<HintPath>Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.AIModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ARModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.AccessibilityModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.AnimationModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.AssetBundleModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.AudioModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.BaselibModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ClothModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.CloudWebServicesModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ClusterInputModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ClusterRendererModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.CoreModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.CrashReportingModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.DirectorModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.FacebookModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.FileSystemHttpModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.GameCenterModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.GridModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.HotReloadModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.IMGUIModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ImageConversionModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.InputModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.JSONSerializeModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.LocalizationModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ParticleSystemModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ParticlesLegacyModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.PerformanceReportingModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.PhysicsModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.Physics2DModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ProfilerModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.ScreenCaptureModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.SharedInternalsModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.SpatialTrackingModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.SpatialTrackingModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.SpriteMaskModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.SpriteShapeModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.StreamingModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.StyleSheetsModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.SubstanceModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.TLSModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.TerrainModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.TerrainPhysicsModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.TextRenderingModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.TilemapModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.TimelineModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.TimelineModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UIModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UIElementsModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UNETModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UmbraModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityAnalyticsModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityConnectModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.VRModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.VehiclesModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.VideoModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.WindModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEngine/UnityEngine.XRModule">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="Managed/UnityEditor">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference>
<Reference Include="Managed/Unity.Locator">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\Managed/Unity.Locator.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.TestRunner">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Timeline">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.TreeEditor">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Networking">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.GoogleAudioSpatializer">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GoogleAudioSpatializer">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.HoloLens">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HoloLens">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.SpatialTracking">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.VR">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Graphs">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Android.Extensions">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="I18N.CJK">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/I18N.CJK.dll</HintPath>
</Reference>
<Reference Include="I18N">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/I18N.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="LogLibrary">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/LogLibrary.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="protobuf-net">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/protobuf-net.dll</HintPath>
</Reference>
<Reference Include="System.Drawing">
<HintPath>Assets/UnityDesign/02.Scripts/01.Core/Lib/System.Drawing.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Advertisements">
<HintPath>C:/Users/叶落秋/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Analytics">
<HintPath>C:/Users/叶落秋/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/UnityEngine.Analytics.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Analytics">
<HintPath>C:/Users/叶落秋/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/Editor/UnityEditor.Analytics.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Purchasing">
<HintPath>C:/Users/叶落秋/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.purchasing@2.0.3/Editor/UnityEditor.Purchasing.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StandardEvents">
<HintPath>C:/Users/叶落秋/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.13/UnityEngine.StandardEvents.dll</HintPath>
</Reference>
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Common">
<HintPath>D:/Enviroment/Install/unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Common.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\mscorlib.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Core.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="System.Xml">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="UnityScript">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.dll</HintPath>
</Reference>
<Reference Include="UnityScript.Lang">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.Lang.dll</HintPath>
</Reference>
<Reference Include="Boo.Lang">
<HintPath>D:\Enviroment\Install\unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\Boo.Lang.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="UnityDesign.csproj">
<Project>{8342FD1E-E6EC-E278-755B-8BD84F8F9447}</Project>
<Name>UnityDesign</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\AssetBundleCreator.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\BuildingUpdateBundle.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\BulletEditor.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\CustomMenuItem.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\CustomWindow_1.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\CustomWindow_2.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\CustomWindow_3.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\CustomWindow_4.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\EditorCoroutineRunner.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\FightChapterBundle.cs" />
<Compile Include="Assets\UnityDesign\02.Scripts\Editor\ReimportUnityEngineUI.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\2DPlatformController\2DVersion\Scripts\Editor\RaycastCharacterController2DEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\2DPlatformController\Scripts\Editor\LadderWizardEditorWindow.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\2DPlatformController\Scripts\Editor\RaycastCharacterControllerEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Scripts\InventorySystem\Editor\InvDatabaseInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Scripts\InventorySystem\Editor\InvFindItem.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\ActiveAnimationEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\BMFontReader.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\ComponentSelector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\EventDelegateDrawer.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\EventDelegateEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\FreeType.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\MinMaxRangeAttributeDrawer.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIContextMenu.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIEditorExtensions.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIEditorTools.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIHandles.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIHelp.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIJson.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUIMenu.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUISelectionTools.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUISettings.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUISnap.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\NGUITransformInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\PropertyBindingEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\PropertyReferenceDrawer.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\SpriteSelector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenAlphaEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenColorEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenFOVEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenHeightEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenOrthoSizeEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenPositionEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenRotationEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenScaleEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenTransformEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenVolumeEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TweenWidthEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\TypewriterEffectEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UI2DSpriteEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIAnchorEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIAtlasInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIAtlasMaker.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIBasicSpriteEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIButtonColorEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIButtonEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIButtonKeysEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIButtonMessageEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UICameraEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UICameraTool.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIColorPickerEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UICreateNewUIWizard.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UICreateWidgetWizard.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIDragObjectEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIDrawCallInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIDrawCallViewer.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIEventTriggerEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIFontInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIFontMaker.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIForwardEventsEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIGridEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIImageButtonInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIInputEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIKeyNavigationEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UILabelInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UILocalizeEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIPanelInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIPanelTool.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIPlayAnimationEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIPlayTweenEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIPopupListInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIPrefabTool.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIProgressBarEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIRectEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIRootEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIScrollBarEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIScrollViewEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UISliderEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UISnapshotPointEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UISpriteAnimationInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UISpriteInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIStretchEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UITableEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UITextureInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UITexturePacker.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIToggleInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UITweenerEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIWidgetContainerEditor.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIWidgetInspector.cs" />
<Compile Include="Assets\UnityDesign\07.Plugins\NGUI\Scripts\Editor\UIWrapContentEditor.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Assets\UnityDesign\02.Scripts\01.Core\Lib\Log.xml" />
<None Include="Assets\UnityDesign\02.Scripts\01.Core\Lib\LogLibrary.xml" />
<None Include="Assets\UnityDesign\07.Plugins\2DPlatformController\2DVersion\Samples\SupportingAssets\Textures\Scenery\tiles_spritesheet.xml" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\Fantasy\Fantasy Font - Normal.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\Refractive\Refractive Font - Header.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\Refractive\Refractive Font - Normal.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\SciFi\SciFi Font - Header.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\SciFi\SciFi Font - Normal.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\Wooden\Arimo14.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\Wooden\Arimo18.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Atlases\Wooden\Arimo20.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Models\Orc Armor\Orc Armor.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Models\Orc\Orc Skin.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Resources\Localization.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Shaders\Refractive.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Shaders\Unlit - Additive Colored.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Shaders\Unlit - Depth Cutout.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Shaders\Unlit - Depth.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Examples\Shaders\Unlit - Masked Colored.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\ReadMe - 3.11.2.txt" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Premultiplied Colored (TextureClip).shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 1.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 2.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 3.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Premultiplied Colored.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Text (TextureClip).shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Text 1.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Text 2.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Text 3.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Text.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Colored (Packed) (TextureClip).shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Colored (TextureClip).shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Colored 1.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Colored 2.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Colored 3.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Colored.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Masked 1.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Masked 2.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Masked 3.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Masked.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Packed 1.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Packed 2.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Packed 3.shader" />
<None Include="Assets\UnityDesign\07.Plugins\NGUI\Resources\Shaders\Unlit - Transparent Packed.shader" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Styles\Main_Dark.uss" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Styles\Main_Light.uss" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\Alert.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackageDetails.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackageGroup.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackageItem.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackageList.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackageManagerWindow.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackageSearchFilterTabs.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Resources\Templates\PackagesLoading.uxml" />
<None Include="Packages\com.unity.package-manager-ui\Editor\Unity.PackageManagerUI.Editor.asmdef" />
<None Include="Packages\com.unity.package-manager-ui\Tests\Editor\Unity.PackageManagerUI.EditorTests.asmdef" />
<None Include="Packages\com.unity.standardevents\Editor\Editor.asmdef" />
<None Include="Packages\com.unity.textmeshpro\Scripts\Editor\Unity.TextMeshPro.Editor.asmdef" />
<None Include="Packages\com.unity.textmeshpro\Scripts\Runtime\Unity.TextMeshPro.asmdef" />
<None Include="Packages\com.unity.textmeshpro\Tests\Editor\Unity.TextMeshPro.Editor.Tests.asmdef" />
<None Include="Packages\com.unity.textmeshpro\Tests\Runtime\Unity.TextMeshPro.Tests.asmdef" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
</Project>

Опубликовать ( 0 )

Вы можете оставить комментарий после Вход в систему

1
https://api.gitlife.ru/oschina-mirror/qlslylq-UnityDesign.git
git@api.gitlife.ru:oschina-mirror/qlslylq-UnityDesign.git
oschina-mirror
qlslylq-UnityDesign
qlslylq-UnityDesign
master