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OSCHINA-MIRROR/Powder-Toy-Sync-the-powder-toy

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Snapshot 107 Update to C++11, now used in save building / loading code Fix division by 0 in PHOT+C5 interaction, now shoots photon off at a 90 degree angle instead of causing infinite velocity Sort local saves alphabetically, accounting for upper/lowercase
28.12.2017 02:11
Snapshot 108 Double the element ID limit to 512 (9 bits) Update save format to optionally support two byte types Replace all pmap bitshifts & bitmasks with macros PIPE element stored in .ctype, PIPE colors stored in .tmp Add conversion code to convert older PIPE/CRAY/DRAY to 9 bit element types Disallow uploading saves with PIPE or two byte types elem.allocate prefers one byte element IDs unless they are all out Add sim.PMAPBITS and sim.PMAPMASK Lua constants
01.01.2018 20:12
Snapshot 109 Fix STOR->PRTI transfer
03.01.2018 08:13
Snapshot 11 .tmp2 shows in the HUD for elements which use it
18.10.2015 04:18
Snapshot 110 Fix STOR->PIPE transfer
08.01.2018 04:27
Snapshot 102 Newtonian Gravity infotip now shows when using key shortcut Fix crash when using tpt.start_getPartIndex Potentially fix crash on exit (very hard to reproduce so not sure)
19.11.2017 01:11
Snapshot 103 Tooltips now show in element search TSNS with .tmp=1 can be used to digitize temperatures into FILT HSWC with .tmp=1 can be used to read back those temperatures into FILT/PHOT/BRAY Add support for additional scale modes beyond scale 2, if your screen is large enough
23.11.2017 16:22
Snapshot 104 Fix SOAP links not saving / loading properly (stamps) Fix ambient heat not loading in ctrl+c paste Fix pressure resetting to 0 when loading saves without pressure
24.11.2017 06:09
Snapshot 105 Fix everything being laggy
24.11.2017 06:34
Snapshot 106 Fix issue where stamps would stack if you loaded multiple in one frame Sort local saves alphabetically Fix issue loading manually created SOAP bubbles in some saves
20.12.2017 06:15
Chaos.powdertoy Autobuild - 99, Version 65.5
22.10.2011 22:40
Snapshot 1 Initial version
26.09.2015 23:50
Snapshot 10 Fix really fast particles moving through EHOLE
15.10.2015 07:26
Snapshot 100 CRAY wall checking fix (potential crash?) Autoexpand stamp when particles are translated out of boundaries (arrow keys) Translate wall grids when shifting stamps by more than 4 pixels
05.10.2017 03:56
Chaos.powdertoy Autobuild - 94, Version 65.3 beta
14.10.2011 20:55
Chaos.powdertoy Autobuild - 95, Version 65.3 beta
14.10.2011 21:08
Chaos.powdertoy Autobuild - 96, Version 65.4
19.10.2011 13:48
Chaos.powdertoy Autobuild - 97, Version 65.4
19.10.2011 14:03
Chaos.powdertoy Autobuild - 98, Version 65.5
22.10.2011 21:07
Chaos.powdertoy Autobuild - 89
11.10.2011 03:02
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Powder-Toy-Sync-the-powder-toy
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