Snapshot 133
Fix getting / setting Description with Lua elements API
Snapshot 126
Fix memory leak when viewing saves
Fix memory leak when loading stamps with 'l'
Fix large memory leak when saving stamps
Snapshot 127
Add inverted mode for TSNS and PSNS with .tmp = 2
Snapshot 128
Fix another minor memory leak + redo some update code handling
Use xoroshiro128+ random generator, should be much faster than built-in rand()
Make Cyclone tool faster
Snapshot 129
Update rng calls in a few places to fix severe pressure / other bugs
The rest of the rng updates will come later, to fix the bugs caused by returning an unsigned int instead of an int
Fix crash when particles are out of bounds
Snapshot 121
Fix obscure division by 0 issue with MERC
Snapshot 122
Add STATIS wall, elements inside don't move / update until powered
STATIS wall must be powered via another powered wall
Snapshot 123
Make cyclone tool faster
Snapshot 124
Fix single-particle PSTN bug
Snapshot 125
New element: RAYT
Snapshot 117
Changes / improvements to save loading, to prepare for 93.0
Save palette now works for elements stored in ctype/tmp/tmp2 (this is the thing that converts lua element IDs when they are reordered)
Change TSNS/HSWC/PSNS/PUMP .tmp to 0 when loading older saves
Fix antivirus false positive
Snapshot 118
Fix STKM + fan wall
Save stickmen rocket boots / fan flag in saves
Snapshot 119
Remove temporary snapshot save compatibility code
Saves containing PIPE or PPIP made in recent 93.0 snapshots will not load correctly
Change version number to 93.1.338
Snapshot 12
Fix compatibility with stacked PSTN in older saves
Add LCRY, BUBW, TSNS, DTEC, and PSTN to .tmp2 HUD list
Snapshot 120
Fix solar panels sometimes not working
Allow thumbnails to render on saves using certain 93.0 features
Adjust SOAP links to non-SOAP particles properly when saving
Change version number to 93.3.340
Snapshot 111
ctrl+p shortcut to select PROP tool
ctrl+shift+p shortcut to select PROP tool to right click
Fix debug print in PLNT making it really laggy
Snapshot 112
Fix undoing changes in gravity mask (gravity wall)
Add new cyclone tool
Snapshot 113
Fix free particle list messing up during particle debug
Snapshot 115
Use std::string for all sign functions, fixes read/write error with link signs
Fix ambient heat going to high negative values with high life LIGH
More accurate (circular) O2 fusion calculation
Prevent people from stealing the 404 save
Digitization (PSNS) and Application of Digitized Pressure (PUMP)
Add hidden Simulation.LoadPressure and Simulation.IncludePressure powder.pref settings to set whether to load / save pressure in saves by default
Add limits on temperature serialization to valid temperature ranges
Only unserialize from FILT 1 pixel away
Ensure serialization only works through FILT, not sometimes PHOT or BRAY
HSWC with .tmp of 1 no longer conducts heat to FILT
When finding particles, show how many were found in HUD
Snapshot 116
Fix potential crash with PROT + SPRK(SPWN)
Saves using temperature/pressure serialization feature mark themselves as requiring 93.0
Add ctrl+q shortcut to exit the game from anywhere