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OSCHINA-MIRROR/Powder-Toy-Sync-the-powder-toy

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Snapshot 192
10.12.2019 06:32
Snapshot 186 Remember unsubmitted commands in console even after scrolling through history Fix off-by-one issue in sim.parts occasionally causing particle at (0, 0) to be returned sim.parts efficiency fixes Smudge tool is now smudgier Options for controller color space of smudge tool in simulation settings Available options: sRGB, linear (old smudge tool), gamma 1.8, gamma 2.2
23.09.2019 00:10
Snapshot 187 Circle brush now has smooth edges Keep brush radius consistent between shapes
30.09.2019 15:55
Snapshot 188
16.10.2019 02:27
Snapshot 189
17.10.2019 23:29
Snapshot 181 Revise ctype drawing code Add ability to set "CtypeDraw" function for Lua elements. This function is called any time the user draws on top of your element It takes the following arguments: i, t (type), v (often used for GoL index)
01.08.2019 00:57
Snapshot 182 Fix tpt.eltransition..presHighType Update gravity mask even while paused (gravity wall) Prioritise ctypeDraw functions over sparking Prevent protocol downgrade attacks (force https and TLS1.2) Only allow strong ciphers to be used Fix issue with text wrapping that could cause a newline to be unnecessarily appended at the end Arbitrary newtonian gravity code cleanup Fix CELL size check when loading saves
10.08.2019 05:51
Snapshot 183 Revert "Only allow strong ciphers to be used", fixes inability for Windows users to make network requests May add it back later as an option
10.08.2019 05:52
Snapshot 184 Fix frame # not showing properly in HUD when recording Fix potential stack overflow with water when water eqalization is enabled Make water equalization fill in areas slightly more naturally
11.08.2019 05:46
Snapshot 185 Fix deleting stamps not working Use CoordStack for INST flood fill A bunch of compile fixes for various platforms / scons flags
13.09.2019 07:35
Snapshot 178 Add setting in options menu to control whether pressure is included in saves and stamps Remove option where holding shift while loading or creating a stamp prevents pressure from being included The shift option may be added back later
10.07.2019 01:35
Snapshot 179 Reinstate option where holding shift inverts the decision on whether or not to include pressure in saves/stamps, or load pressure from saves/stamps Element search ui can now search by description Rewrite text wrapping, this fixes an issue where one character in words that wrapped over two lines were not shown Remove syntax highlighting in console, we will add this back if we find a good way to support it with the new text wrapping
19.07.2019 12:26
Snapshot 18 Ctrl+a support in labels Change AMTR and MORT to TYPE_GAS, and THDR to TYPE_ENERGY Use .Properties instead of .Falldown to determine if an element can move through walls Revert FIRE, SMKE, and CO2 to a a .Falldown of 1, to fix movement in some saves Remove all usage of .State Make sure old lua scripts that still set .State still work properly
18.12.2015 10:27
Snapshot 180 Fix random crashes when making network requests or on exit Use current render mode when rendering a stamp Add disable-network command line argument Add file drop handler, you can now drop .cps and .stm files onto the window "Rescan Stamps" now sorts stamps by time created
27.07.2019 06:09
Snapshot 171 Fix "Error loading save" stamps appearing when using tptmp Fix replace mode not affecting energy particles Fix replace mode not working with Lua elements Don't allow enabling both replace mode and specific delete at the same time Fix pressure / ambient heat being saved as 0 instead of not at all when holding shift Fix GLAS, TUNG and QRTZ breaking on load when saved at high pressures Add new sign types: {type}, {ctype}, {life}, {tmp}, {tmp2} These sign types now use substitution, you can make a sign such as "{type} with ctype {ctype}" and both will be replaced Convert old {t} / {p} signs to say "Temp: {t}" and "Pressure: {p}" PIPE with lava now shows in HUD as "PIPE with molten [ctype]"
02.04.2019 20:53
Snapshot 173 More descriptive SSL error messages
04.04.2019 03:19
Snapshot 174 Add command line option "redirect" to redirect output to stdout.txt / stderr.txt Print libcurl error buffer to stderr on client error (http code >= 600)
05.04.2019 22:22
Snapshot 175 Fix race condition with Newtonian Gravity (exceptionally rare, has been in there 7 years) Fix garbage in certain error messages, such as errors when voting Fix minor resource leaks in Lua Fix minor memory leak when allocating Lua elements Fix POLO eating PROT ID#0 no matter where it is Search signs now drawn in purple instead of blue Forum thread signs now drawn in red instead of blue
12.04.2019 18:09
Snapshot 177 Use c++11 threads Fix crash when searching in element search ui Add sim.CELL Lua constant Lua transition api cleanup / fix transition properties not being validated Fix part_change_type not being called by sim.partProperty Fix tpt.eltransition Add transition constants to sim. api: NT/ST/ITH/ITL/IPH/IPL Fix elem.free not removing the freed element from the menu Add .life serialization support to lsns Add option to change menu selection from hovering to click
04.07.2019 15:15
Snapshot 167 Fix updater If you are on snapshot 165 or 166, redownload the snapshots at https://starcatcher.us/TPT/Download/Snapshot.zip
10.03.2019 06:09
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